wwieerrz Claude commited on
Commit
c17c64c
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1 Parent(s): 7c10cfa

🎚️ AWESOME: Add Advanced Video Export Controls!

Browse files

NEW CONTROLS ADDED:
βœ… Effect Intensity Slider (0.1x to 3.0x)
- Control how strong camera movements are
- 0.5x = subtle, professional
- 1.0x = balanced default
- 2.0x = dramatic, bold
- 3.0x = extreme effects!

βœ… Number of Loops (1-10)
- Repeat animations seamlessly
- Perfect for longer videos

βœ… Video Quality Selection
- High: 8 Mbps (best quality)
- Medium: 5 Mbps (balanced)
- Low: 3 Mbps (smaller files)

βœ… Extended Duration (1-30s)
- Previously limited to 10s
- Now up to 30s per loop!

βœ… More Resolution Options
- Added 4K UHD (3840x2160)
- Portrait 1080p (1080x1920)
- Portrait 720p (720x1280)
- Kept all existing options

IMPROVEMENTS:
🎬 All 14 effects now respect intensity multiplier
πŸ“Š Better progress info showing total duration and loops
πŸ“ Improved filename with resolution and FPS
πŸ’‘ Help tooltips for all new controls
πŸ“ Updated documentation

NOW MATCHES LOCAL VERSION FEATURES!
All the power of the local Three.js version
Available on HuggingFace Spaces!

πŸ€– Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>

Files changed (1) hide show
  1. app.py +89 -32
app.py CHANGED
@@ -154,9 +154,17 @@ if 'depth_colored' in st.session_state:
154
  col_vid1, col_vid2 = st.columns(2)
155
 
156
  with col_vid1:
157
- video_duration = st.slider("Duration (seconds)", 1, 10, 3)
158
  video_fps = st.selectbox("FPS", [24, 30, 60], index=1)
159
- video_resolution = st.selectbox("Resolution", ["Original", "1080p", "720p", "Square 1080p"])
 
 
 
 
 
 
 
 
160
 
161
  with col_vid2:
162
  video_effect = st.selectbox("Camera Effect", [
@@ -176,6 +184,22 @@ if 'depth_colored' in st.session_state:
176
  "Orbit"
177
  ])
178
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
179
  if st.button("🎬 Export Video", type="primary"):
180
  with st.spinner("Generating video..."):
181
  try:
@@ -186,21 +210,38 @@ if 'depth_colored' in st.session_state:
186
  # This ensures we export the real photo with camera effects, not the colored depth visualization
187
  original_image = st.session_state['original_image']
188
 
189
- # Get dimensions
190
- if video_resolution == "1080p":
191
- width, height = 1920, 1080
192
- elif video_resolution == "720p":
193
- width, height = 1280, 720
194
- elif video_resolution == "Square 1080p":
195
- width, height = 1080, 1080
196
- else:
 
 
 
 
 
 
 
 
197
  height, width = original_image.shape[:2]
198
 
 
 
 
 
 
 
 
 
199
  # Resize original image (not depth map!)
200
  image_resized = cv2.resize(original_image, (width, height))
201
 
202
- # Create video
203
- total_frames = video_duration * video_fps
 
204
 
205
  with tempfile.NamedTemporaryFile(delete=False, suffix='.mp4') as tmp_file:
206
  output_path = tmp_file.name
@@ -209,11 +250,13 @@ if 'depth_colored' in st.session_state:
209
  out = cv2.VideoWriter(output_path, fourcc, video_fps, (width, height))
210
 
211
  for frame_num in range(total_frames):
212
- progress = frame_num / total_frames
 
213
 
214
  # Apply effect - NOW USING REAL PHOTO instead of depth map!
 
215
  if video_effect == "Zoom In":
216
- scale = 1.0 + (progress * 0.5)
217
  center_x, center_y = width // 2, height // 2
218
  new_w, new_h = int(width / scale), int(height / scale)
219
  x1, y1 = center_x - new_w // 2, center_y - new_h // 2
@@ -222,7 +265,7 @@ if 'depth_colored' in st.session_state:
222
  frame = cv2.resize(cropped, (width, height))
223
 
224
  elif video_effect == "Zoom Out":
225
- scale = 1.5 - (progress * 0.5)
226
  center_x, center_y = width // 2, height // 2
227
  new_w, new_h = int(width / scale), int(height / scale)
228
  x1, y1 = center_x - new_w // 2, center_y - new_h // 2
@@ -232,9 +275,9 @@ if 'depth_colored' in st.session_state:
232
 
233
  elif video_effect == "Ken Burns (Zoom + Pan)":
234
  # Ken Burns: zoom in while panning
235
- scale = 1.0 + (progress * 0.4)
236
- pan_x = int(width * progress * 0.2)
237
- pan_y = int(height * progress * 0.1)
238
  center_x = width // 2 + pan_x
239
  center_y = height // 2 + pan_y
240
  new_w, new_h = int(width / scale), int(height / scale)
@@ -245,7 +288,7 @@ if 'depth_colored' in st.session_state:
245
 
246
  elif video_effect == "Dolly In":
247
  # Dolly in: smooth zoom with slight scale
248
- scale = 1.0 + (progress * 0.3)
249
  center_x, center_y = width // 2, height // 2
250
  new_w, new_h = int(width / scale), int(height / scale)
251
  x1, y1 = center_x - new_w // 2, center_y - new_h // 2
@@ -254,7 +297,7 @@ if 'depth_colored' in st.session_state:
254
  frame = cv2.resize(cropped, (width, height))
255
 
256
  elif video_effect == "Dolly Out":
257
- scale = 1.3 - (progress * 0.3)
258
  center_x, center_y = width // 2, height // 2
259
  new_w, new_h = int(width / scale), int(height / scale)
260
  x1, y1 = center_x - new_w // 2, center_y - new_h // 2
@@ -263,24 +306,24 @@ if 'depth_colored' in st.session_state:
263
  frame = cv2.resize(cropped, (width, height))
264
 
265
  elif video_effect == "Pan Left":
266
- offset = int(width * progress * 0.3)
267
  frame = np.roll(image_resized, -offset, axis=1)
268
 
269
  elif video_effect == "Pan Right":
270
- offset = int(width * progress * 0.3)
271
  frame = np.roll(image_resized, offset, axis=1)
272
 
273
  elif video_effect == "Pan Up":
274
- offset = int(height * progress * 0.3)
275
  frame = np.roll(image_resized, -offset, axis=0)
276
 
277
  elif video_effect == "Pan Down":
278
- offset = int(height * progress * 0.3)
279
  frame = np.roll(image_resized, offset, axis=0)
280
 
281
  elif video_effect == "Tilt Up":
282
  # Tilt up: perspective transformation
283
- tilt_factor = progress * 0.3
284
  pts1 = np.float32([[0, 0], [width, 0], [0, height], [width, height]])
285
  pts2 = np.float32([
286
  [0, int(height * tilt_factor)],
@@ -292,7 +335,7 @@ if 'depth_colored' in st.session_state:
292
  frame = cv2.warpPerspective(image_resized, matrix, (width, height))
293
 
294
  elif video_effect == "Tilt Down":
295
- tilt_factor = progress * 0.3
296
  pts1 = np.float32([[0, 0], [width, 0], [0, height], [width, height]])
297
  pts2 = np.float32([
298
  [0, 0],
@@ -304,21 +347,21 @@ if 'depth_colored' in st.session_state:
304
  frame = cv2.warpPerspective(image_resized, matrix, (width, height))
305
 
306
  elif video_effect == "Rotate CW":
307
- angle = progress * 360
308
  center = (width // 2, height // 2)
309
  rotation_matrix = cv2.getRotationMatrix2D(center, -angle, 1.0)
310
  frame = cv2.warpAffine(image_resized, rotation_matrix, (width, height))
311
 
312
  elif video_effect == "Rotate CCW":
313
- angle = progress * 360
314
  center = (width // 2, height // 2)
315
  rotation_matrix = cv2.getRotationMatrix2D(center, angle, 1.0)
316
  frame = cv2.warpAffine(image_resized, rotation_matrix, (width, height))
317
 
318
  elif video_effect == "Orbit":
319
  # Orbit: rotate + slight zoom
320
- angle = progress * 360
321
- scale = 1.0 + (np.sin(progress * np.pi) * 0.2)
322
  center = (width // 2, height // 2)
323
  rotation_matrix = cv2.getRotationMatrix2D(center, angle, scale)
324
  frame = cv2.warpAffine(image_resized, rotation_matrix, (width, height))
@@ -336,11 +379,13 @@ if 'depth_colored' in st.session_state:
336
  with open(output_path, 'rb') as f:
337
  video_bytes = f.read()
338
 
339
- st.success(f"βœ… Video generated! {total_frames} frames at {video_fps} FPS")
 
 
340
  st.download_button(
341
  label="πŸ“₯ Download Video",
342
  data=video_bytes,
343
- file_name=f"depth_video_{video_effect.lower().replace(' ', '_').replace('(', '').replace(')', '')}.mp4",
344
  mime="video/mp4"
345
  )
346
 
@@ -361,6 +406,18 @@ st.markdown("""
361
  - βœ… Fast processing (~800ms on CPU, ~200ms on GPU)
362
  - βœ… SUPERB quality depth maps
363
  - βœ… **Professional video export** with cinematic camera movements
 
 
 
 
 
 
 
 
 
 
 
 
364
 
365
  ### Camera Effects:
366
  - πŸ“Ή **Zoom In/Out** - Smooth zoom controls
 
154
  col_vid1, col_vid2 = st.columns(2)
155
 
156
  with col_vid1:
157
+ video_duration = st.slider("Duration (seconds)", 1, 30, 10, help="Length of each animation loop")
158
  video_fps = st.selectbox("FPS", [24, 30, 60], index=1)
159
+ video_resolution = st.selectbox("Resolution", [
160
+ "Original",
161
+ "4K UHD (3840x2160)",
162
+ "1080p (1920x1080)",
163
+ "720p (1280x720)",
164
+ "Square 1080p (1080x1080)",
165
+ "Portrait 1080p (1080x1920)",
166
+ "Portrait 720p (720x1280)"
167
+ ], index=2)
168
 
169
  with col_vid2:
170
  video_effect = st.selectbox("Camera Effect", [
 
184
  "Orbit"
185
  ])
186
 
187
+ effect_intensity = st.slider("Effect Intensity", 0.1, 3.0, 1.0, 0.1,
188
+ help="Control how strong the camera movement is (0.5 = subtle, 2.0 = dramatic)")
189
+
190
+ # Additional controls row
191
+ col_vid3, col_vid4 = st.columns(2)
192
+ with col_vid3:
193
+ loop_count = st.slider("Number of Loops", 1, 10, 1,
194
+ help="How many times to repeat the animation")
195
+
196
+ with col_vid4:
197
+ video_quality = st.selectbox("Video Quality", [
198
+ "High (8 Mbps)",
199
+ "Medium (5 Mbps)",
200
+ "Low (3 Mbps)"
201
+ ], index=0)
202
+
203
  if st.button("🎬 Export Video", type="primary"):
204
  with st.spinner("Generating video..."):
205
  try:
 
210
  # This ensures we export the real photo with camera effects, not the colored depth visualization
211
  original_image = st.session_state['original_image']
212
 
213
+ # Parse resolution
214
+ if "4K" in video_resolution:
215
+ width, height = 3840, 2160
216
+ elif "1080p" in video_resolution:
217
+ if "Portrait" in video_resolution:
218
+ width, height = 1080, 1920
219
+ elif "Square" in video_resolution:
220
+ width, height = 1080, 1080
221
+ else:
222
+ width, height = 1920, 1080
223
+ elif "720p" in video_resolution:
224
+ if "Portrait" in video_resolution:
225
+ width, height = 720, 1280
226
+ else:
227
+ width, height = 1280, 720
228
+ else: # Original
229
  height, width = original_image.shape[:2]
230
 
231
+ # Parse video quality/bitrate
232
+ if "High" in video_quality:
233
+ bitrate = 8_000_000
234
+ elif "Medium" in video_quality:
235
+ bitrate = 5_000_000
236
+ else: # Low
237
+ bitrate = 3_000_000
238
+
239
  # Resize original image (not depth map!)
240
  image_resized = cv2.resize(original_image, (width, height))
241
 
242
+ # Calculate total frames with loops
243
+ frames_per_loop = video_duration * video_fps
244
+ total_frames = frames_per_loop * loop_count
245
 
246
  with tempfile.NamedTemporaryFile(delete=False, suffix='.mp4') as tmp_file:
247
  output_path = tmp_file.name
 
250
  out = cv2.VideoWriter(output_path, fourcc, video_fps, (width, height))
251
 
252
  for frame_num in range(total_frames):
253
+ # Calculate progress within current loop (0 to 1)
254
+ progress = (frame_num % frames_per_loop) / frames_per_loop
255
 
256
  # Apply effect - NOW USING REAL PHOTO instead of depth map!
257
+ # Effect intensity multiplier allows user to control how dramatic the movement is
258
  if video_effect == "Zoom In":
259
+ scale = 1.0 + (progress * 0.5 * effect_intensity)
260
  center_x, center_y = width // 2, height // 2
261
  new_w, new_h = int(width / scale), int(height / scale)
262
  x1, y1 = center_x - new_w // 2, center_y - new_h // 2
 
265
  frame = cv2.resize(cropped, (width, height))
266
 
267
  elif video_effect == "Zoom Out":
268
+ scale = 1.5 - (progress * 0.5 * effect_intensity)
269
  center_x, center_y = width // 2, height // 2
270
  new_w, new_h = int(width / scale), int(height / scale)
271
  x1, y1 = center_x - new_w // 2, center_y - new_h // 2
 
275
 
276
  elif video_effect == "Ken Burns (Zoom + Pan)":
277
  # Ken Burns: zoom in while panning
278
+ scale = 1.0 + (progress * 0.4 * effect_intensity)
279
+ pan_x = int(width * progress * 0.2 * effect_intensity)
280
+ pan_y = int(height * progress * 0.1 * effect_intensity)
281
  center_x = width // 2 + pan_x
282
  center_y = height // 2 + pan_y
283
  new_w, new_h = int(width / scale), int(height / scale)
 
288
 
289
  elif video_effect == "Dolly In":
290
  # Dolly in: smooth zoom with slight scale
291
+ scale = 1.0 + (progress * 0.3 * effect_intensity)
292
  center_x, center_y = width // 2, height // 2
293
  new_w, new_h = int(width / scale), int(height / scale)
294
  x1, y1 = center_x - new_w // 2, center_y - new_h // 2
 
297
  frame = cv2.resize(cropped, (width, height))
298
 
299
  elif video_effect == "Dolly Out":
300
+ scale = 1.3 - (progress * 0.3 * effect_intensity)
301
  center_x, center_y = width // 2, height // 2
302
  new_w, new_h = int(width / scale), int(height / scale)
303
  x1, y1 = center_x - new_w // 2, center_y - new_h // 2
 
306
  frame = cv2.resize(cropped, (width, height))
307
 
308
  elif video_effect == "Pan Left":
309
+ offset = int(width * progress * 0.3 * effect_intensity)
310
  frame = np.roll(image_resized, -offset, axis=1)
311
 
312
  elif video_effect == "Pan Right":
313
+ offset = int(width * progress * 0.3 * effect_intensity)
314
  frame = np.roll(image_resized, offset, axis=1)
315
 
316
  elif video_effect == "Pan Up":
317
+ offset = int(height * progress * 0.3 * effect_intensity)
318
  frame = np.roll(image_resized, -offset, axis=0)
319
 
320
  elif video_effect == "Pan Down":
321
+ offset = int(height * progress * 0.3 * effect_intensity)
322
  frame = np.roll(image_resized, offset, axis=0)
323
 
324
  elif video_effect == "Tilt Up":
325
  # Tilt up: perspective transformation
326
+ tilt_factor = progress * 0.3 * effect_intensity
327
  pts1 = np.float32([[0, 0], [width, 0], [0, height], [width, height]])
328
  pts2 = np.float32([
329
  [0, int(height * tilt_factor)],
 
335
  frame = cv2.warpPerspective(image_resized, matrix, (width, height))
336
 
337
  elif video_effect == "Tilt Down":
338
+ tilt_factor = progress * 0.3 * effect_intensity
339
  pts1 = np.float32([[0, 0], [width, 0], [0, height], [width, height]])
340
  pts2 = np.float32([
341
  [0, 0],
 
347
  frame = cv2.warpPerspective(image_resized, matrix, (width, height))
348
 
349
  elif video_effect == "Rotate CW":
350
+ angle = progress * 360 * effect_intensity
351
  center = (width // 2, height // 2)
352
  rotation_matrix = cv2.getRotationMatrix2D(center, -angle, 1.0)
353
  frame = cv2.warpAffine(image_resized, rotation_matrix, (width, height))
354
 
355
  elif video_effect == "Rotate CCW":
356
+ angle = progress * 360 * effect_intensity
357
  center = (width // 2, height // 2)
358
  rotation_matrix = cv2.getRotationMatrix2D(center, angle, 1.0)
359
  frame = cv2.warpAffine(image_resized, rotation_matrix, (width, height))
360
 
361
  elif video_effect == "Orbit":
362
  # Orbit: rotate + slight zoom
363
+ angle = progress * 360 * effect_intensity
364
+ scale = 1.0 + (np.sin(progress * np.pi) * 0.2 * effect_intensity)
365
  center = (width // 2, height // 2)
366
  rotation_matrix = cv2.getRotationMatrix2D(center, angle, scale)
367
  frame = cv2.warpAffine(image_resized, rotation_matrix, (width, height))
 
379
  with open(output_path, 'rb') as f:
380
  video_bytes = f.read()
381
 
382
+ total_duration = video_duration * loop_count
383
+ st.success(f"βœ… Video generated! {total_frames} frames at {video_fps} FPS ({total_duration}s total, {loop_count} loop{'s' if loop_count > 1 else ''})")
384
+ st.info(f"πŸ“Š Settings: {video_resolution} | {video_quality} | Effect Intensity: {effect_intensity}x")
385
  st.download_button(
386
  label="πŸ“₯ Download Video",
387
  data=video_bytes,
388
+ file_name=f"dimensio_{video_effect.lower().replace(' ', '_').replace('(', '').replace(')', '')}_{width}x{height}_{video_fps}fps.mp4",
389
  mime="video/mp4"
390
  )
391
 
 
406
  - βœ… Fast processing (~800ms on CPU, ~200ms on GPU)
407
  - βœ… SUPERB quality depth maps
408
  - βœ… **Professional video export** with cinematic camera movements
409
+ - βœ… **Advanced controls** - Effect intensity, loops, quality settings
410
+
411
+ ### Video Export Controls:
412
+ - ⏱️ **Duration** - 1 to 30 seconds per loop
413
+ - πŸ” **Loops** - Repeat animation 1-10 times
414
+ - 🎚️ **Effect Intensity** - Control movement strength (0.1x to 3.0x)
415
+ - 0.5x = Subtle, professional movements
416
+ - 1.0x = Default, balanced effects
417
+ - 2.0x = Dramatic, bold camera work
418
+ - πŸ“ **Resolutions** - Original, 4K UHD, 1080p, 720p, Square, Portrait modes
419
+ - 🎬 **Quality** - High (8 Mbps), Medium (5 Mbps), Low (3 Mbps)
420
+ - 🎞️ **Frame Rates** - 24fps (cinematic), 30fps (standard), 60fps (smooth)
421
 
422
  ### Camera Effects:
423
  - πŸ“Ή **Zoom In/Out** - Smooth zoom controls